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Escape from Mr. Lemoncello's Library

Audiobook
7 of 9 copies available
7 of 9 copies available
THE START OF THE NEW YORK TIMES BESTSELLING SERIES WITH MORE THAN TWO MILLION COPIES SOLD!

Can you escape from what James Patterson calls “the coolest library in the world”? Follow along and solve the clues in this interactive adventure! From the co-author of Murdle Jr.: Sleuths on the Loose
“A worthy successor to the original madman puzzle-master himself, Willy Wonka.” —Booklist, starred review
When Kyle Keeley learns that the world’s most famous game maker, Luigi Lemoncello, has designed the town’s new library and is having an invitation-only lock-in on opening night, he’s determined to be there! But the tricky part isn’t getting into the library—it’s getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must catch every clue and solve every puzzle to find the hidden escape route!
Enjoy bonus content in the back—extra puzzles, an author Q&A, and more!
The Lemoncello books are laugh-out-loud, puzzle-packed must-reads for classrooms and homes across America. Look for the whole series!
Mr. Lemoncello’s Very First Game (the prequel)
Escape from Mr. Lemoncello’s Library (also available as a graphic novel)
Mr. Lemoncello’s Library Olympics (also coming soon as a graphic novel)
Mr. Lemoncello’s Great Library Race
Mr. Lemoncello’s All-Star Breakout Game
Mr. Lemoncello and the Titanium Ticket
Mr. Lemoncello’s Fantabulous Finale
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  • Reviews

    • AudioFile Magazine
      It's a battle of wits and literary knowledge when Kyle Keeley and his friends find themselves in a futuristic library filled with avatars and holograms. Narrator Jesse Bernstein's youthful voice captures the personalities of the young contestants who must discover clues to escaping the library and winning the grand prize. Though the librarian's Russian accent is somewhat flimsy, Bernstein's articulate and carefully modulated voice reveals the outrageous moments in the game show-esque atmosphere without taking away from the children's earnestness, or the lessons about team playing and character building. The wealth of literary and game-show references may not be understood by all children; however, Bernstein's engaging performance may inspire listeners to check out some of the titles mentioned. M.F. (c) AudioFile 2014, Portland, Maine
    • Publisher's Weekly

      April 22, 2013
      Librarians and English teachers will happily recommend this adventurous romp from Grabenstein (the Riley Mack books), which pays playful homage to books and libraries while engaging readers in a fast-paced competition involving research and reasoning skills. Twelve seventh-graders win a chance to spend an overnight lock-in previewing their town’s new public library—it’s a marvel of technological delights conceived by Luigi Lemoncello, the Willy Wonkalike founder of Mr. Lemoncello’s Imagination Factory, which is a source for every kind of game imaginable. During the lock-in the winners, who include game-lover Kyle Keeley and a group of multicultural classmates with a mix of aptitudes and interests, are offered a further challenge: “Find your way out of the library using only what’s in the library.” The winner will become spokesperson for the Imag-ination Factory. Book lovers will relish the lavish sprinkling of book titles and references while puzzle fans will enjoy figuring out the clues. A lighthearted parody of reality survival shows, the book reinvigorates the debate over the Dewey Decimal system and traditional library skills while celebrating teamwork, perseverance, and clever wits. Ages 9–12. Agent: Eric Myers, the Spieler Agency.

Formats

  • OverDrive Listen audiobook

Languages

  • English

Levels

  • Lexile® Measure:720
  • Text Difficulty:3

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