Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

Daydreamer

Audiobook
2 of 2 copies available
2 of 2 copies available
An eleven-year-old boy copes with the challenges of his city life by weaving his reality into a magical realm of dragons, foxes, and trolls—until he must use the power of his creativity to save both of his worlds from destructive forces. This stunning debut is a profound exploration of imagination, community, and how the stories we tell both comfort us and challenge us to grow.
Charles’ life is split between two worlds: one real and one fantasy. In the real world, he is a lonely, bullied kid who can’t keep up with school when the letters refuse to stay still on the page, and is constantly in trouble for getting distracted. He lives with his mom in an apartment building, where Glory, the grumpy old superintendent, fills his head with stories about the Dream Folk.
In his fantasy world, the Sanctuary, Charles adventures with faeries and sprites and his two imaginary best friends. There, Charles's bullies become ogres, and Glory opens his arms wide to transform into a dragon. But when trolls move into Charles’ apartment building and bring with them a terrible secret, the stories he has been told and the ones he brings to life grow more complicated. To protect everyone he cares about, Charles must harness his imagination in ways he never dreamed, in this unique story of the spaces and narratives we create for ourselves, and the ways in which fantasy and reality collide and blur.
  • Creators

  • Publisher

  • Release date

  • Formats

  • Languages

  • Reviews

    • Publisher's Weekly

      May 6, 2024
      An 11-year-old’s imagination offers escape in Cameron’s creative and chaotic debut, set in 1986 in an unidentified city. Charles Housen’s mother calls him lazy, his teachers say he doesn’t listen, and his babysitter insists he’s “too stupid to learn,” but in truth, whenever Charles tries to read, the words just “squiggle and twist.” When that happens, or when kids torment him, Charles retreats to an imaginary sanctuary filled with friends he’s drawn and creatures described by Mr. Wilson, his apartment building’s superintendent. Mr. Wilson claims he’s secretly a dragon in human form, which is how he knows that Charles’s new neighbors, Mr. Calixte and son Will, are actually trolls whom Charles should avoid. But when Charles overhears Will being abused by his father (“The daddy’s hitting the boy!”), he can’t help but try to save him, like the hero he is in his mind. Charles’s first-person-present narration overlays fantasy and reality, transforming bullies into ogres and gang members into goblins; while this approach heightens drama, it also occasionally obscures plot and saps momentum. Still, in employing compassionate prose, Cameron illustrates the transformative power of storytelling to deliver a kindhearted tale. The cast is ethnically diverse. Ages 10–up. Agent: Barry Goldblatt, Barry Goldblatt Literary.

    • AudioFile Magazine
      Narrator Kevin Thelwell approaches this middle-grade fantasy with a tender yet adventurous spirit. Charles has an active imagination. He lives in an apartment with his mother and his building's manager, Glory, who turns into a dragon. When he suddenly sees his bully classmates turn into ogres and finds trolls moving into his building, Charles leans on Glory to help him navigate this new world of blended reality and fantasy. Thelwell is fully believable as a curious middle schooler. He gives daydreamer Charles a wispy, inquisitive voice that floats through an engaging story. A young audience may relate to Charles's reluctance to root himself in the real world, at times, and to his cunning problem-solving. A fun listen. G.M. © AudioFile 2024, Portland, Maine

Formats

  • OverDrive Listen audiobook

Languages

  • English

Loading