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Armada

A Novel

Audiobook
4 of 4 copies available
4 of 4 copies available
NEW YORK TIMES BESTSELLER • A rollicking alien invasion thriller that embraces and subverts science-fiction conventions, from the author of the worldwide phenomenon Ready Player One 

“Exciting . . . mixes Star WarsThe Last StarfighterIndependence Day, and a really gnarly round of Space Invaders.”—USA Today • “A thrilling coming of age story.”—Entertainment Weekly

Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure. 
So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness. 
Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled Armada—in which gamers just happen to be protecting Earth from alien invaders. 
As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life—and to play the hero for real, with humanity's life in the balance. 
But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like . . .  well . . . fiction? 
At once reinventing and paying homage to science-fiction classics, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before.
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  • Reviews

    • AudioFile Magazine
      Cline's gaming-centric story, chock-full of pop references, is keenly executed by Wil Wheaton. In the midst of an alien assault, with humankind on the brink of doom, members of the gaming generation come to the rescue by playing the most epic star-fighter game ever. Unknowingly, Zack Lightman has been training for this moment his whole life. Wheaton's skill as a narrator continues to grow, and it's clear he enjoys once more finding himself in a sci-fi world. Overall, the production offers an engaging story with a narrator who hits the marks for the varied quirky characters. L.E. © AudioFile 2015, Portland, Maine
    • Publisher's Weekly

      June 22, 2015
      What if the X-Files were a “fictional alien cover-up created to conceal real one”? Cline (Ready Player One) makes this kind of paranoia intriguing in an SF novel whose strong opening compensates for a less gripping ending. After Zack Lightman’s father died in an accident, the teen distracted himself with gaming, achieving one of the world’s top scores in a human vs. alien invaders game called Armada. To Zack’s astonishment, one morning he looks out of his classroom window in Beaverton, Wash., and sees a Sobrukai Glaive, one of the enemy ships from that game. Skeptical of his own senses, Zack flees school to take a more careful look at his father’s writings, only to find an unsettling level of conspiracy thinking. Zack soon finds the connection between his vision and his father’s theories, at which point the story becomes more conventional and less imaginative. The plot holes get harder to ignore as the conclusion approaches, but the book’s beginning offers glimpses of Cline’s significant potential.

    • Publisher's Weekly

      August 31, 2015
      When Zack Lightman sees aliens in the sky, he thinks he is going crazy like his conspiracy-theory-prone father, who died in a mysterious accident when Zack was a kid. Growing up, Zack distracted himself with gaming, achieving one of the world’s top scores in a humans vs. aliens video game called Armada. Now 18, he finds himself on the frontline of Earth’s defense against an overwhelming alien invasion as a result of his gaming ability. Wheaton of Star Trek: The Next Generation fame reads the audio edition. He easily expresses Lightman’s point of view with his own naturally young-sounding voice and does especially well with the more emotional parts of the novel, when Zack crumbles into tears. The overall delivery is steady and straightforward, keeping listeners engaged throughout. Wheaton’s one shortcoming is that some of his voices for other characters feel a bit caricatured rather than fully developed. A Crown hardcover.

Formats

  • OverDrive Listen audiobook

Languages

  • English

Levels

  • Lexile® Measure:1110
  • Text Difficulty:7-9

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